Take old videogame ‘Paperboy, add Oculus Rift VR headset, a Kinect and a bicycle for an immersive retro experience
PaperDude VR is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programatically controlled resistance. The KickR communicates speed and cadence through bluetooth to a nearby iPad which updates our app over OSC.
The Oculus Rift VR headset lets you look around your scene in a full 360 degrees and allows you to focus your newspaper aim. The Kinect controller tracks the positions of your hands and arms, and detects the paper-throwing gesture.
Created by Globacore, more can be found at their website here
The future in an info graphic. I think this is quite an aggressive forecast for most things, although there are others that I already use every day.
Downtown Manhattan June 14th flooding
Beats by Dre = equalization, in case you weren’t aware.