prostheticknowledge:

PaperDude VR

Take old videogame ‘Paperboy, add Oculus Rift VR headset, a Kinect and a bicycle for an immersive retro experience

PaperDude VR is built in Unity with 3D assets created in 3D studio and textured in Photoshop. The KickR sensor detects the speed of the bike and has the ability to provide programatically controlled resistance. The KickR communicates speed and cadence through bluetooth to a nearby iPad which updates our app over OSC.

The Oculus Rift VR headset lets you look around your scene in a full 360 degrees and allows you to focus your newspaper aim. The Kinect controller tracks the positions of your hands and arms, and detects the paper-throwing gesture.

Created by Globacore, more can be found at their website here

(via npr)

The future in an info graphic. I think this is quite an aggressive forecast for most things, although there are others that I already use every day.

The future in an info graphic. I think this is quite an aggressive forecast for most things, although there are others that I already use every day.

Downtown Manhattan June 14th flooding

Downtown Manhattan June 14th flooding

discoverynews:

Guinea pig spectrum

discoverynews:

Guinea pig spectrum

Beats by Dre = equalization, in case you weren’t aware.

Soap Making

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